C :: Linked List Programming To Find Cartesian Coordinate
Jan 7, 2014
I am very much new to C programming. However, I have an assignment regarding linked list.
Problem Statement is: Using linked list store the coordinates of four cartesian points and then find the coordinates having longest distance from its origin.
I have 2 points in a cartesian coordinate system, where the first point is always (0,0). Given the second point and a heading in degrees, how would I write an algorithm to determine if the 2nd point is traveling in the general direction of (0,0) ?
For example:
Point a (0,0) Point b (10,0) Point b heading = 270 degrees
This would be true this 270 degrees points right and point b is 10 units right of point a. I would probably also want this is be fuzzy somewhat, in that anything from say + or - 30 degrees would also be true, or something like this.
I'm have troubles with this program that requires me to make a search through a Linked List and find a specified value. It also needs to be a template function. I've completed the rest of the program fine and everything runs ok except for the search function. Code below:
I have a text file that needs to be read by command line arguments. The text are all numbers and can have multiple numbers on one line separated by a space. I cannot use an array or sort the numbers.So say I have a text file, listNums.txt:
12 473 8 29 30 1 8 248 17 55 29 84 5
Basically I need to read one number, find out if its odd or even by dividing by 2, search the odd or even doubly linked list that it would go into to see if its in there, if its not then add it to the bottom of the list.
I have a linear buffer coordinate, i am to print onto a screen coordinate.
Say maxy = 20, maxx = 10, bufferx = 20, y, x, Buffer coordinates to screen coordinates: Algorithm: So for each maxx'th of bufferx, y will +1 and x will reset. Mathematical: y = int bufferx / maxx, const double averageIncr = int (maxx+1/maxx) - double (maxx+1/maxx); So the amount of averageIncr in (int bufferx / maxx - float bufferx / maxx) is the screen x coordinate. Then (int bufferx / maxx - float bufferx / maxx) / averageIncr = x
Screen coordinates to buffer coordinates: bufferx, y = 21, x = 10, maxy = 20, maxx = 10,
y * x would be the case if bufferx <= max screen coordinate. There is no max bufferx.
How to find the transition from screen coordinates to buffer coordinates? Also, if the algorithm within a for loop, or that the mathematical way would be slower or not? I rarely touch floating point stuff.
my a book or website where I can make a transition from console programming to GUI programming. I'm totally confused about this. I know how to program in console and can make a whole program based on console. I also know the OPP programming, but it's clear that nobody uses console programming anymore.
I'm trying to write a function that takes two linked lists and creates a third one with only the common elements.
It assumes the first list (the caller) has no dups, but it doesn't seem to be working. The program doesn't crash, it just hangs when it is supposed to display L3 (the third list)..everything else runs and is displayed fine.
I have a linked list comprised of chars like so...
Code:
node1 - "p" node2 - "o" node3 - "p"
I need a function that will take in three perameters...node *replaceChar(node *head, char key, char *str)Stipulations of this function. head is the head of the list, 'key' and 'str' are guaranteed to contain alphanumeric characters only (A-Z, a-z, and 0-9). str can range from 1 to 1023 characters (inclusively). So if I call this function with these perameters..
Code:
node *head == /*the head of the list to be examined*/ char key == "p"char *str == "dog"The new list will look like this... node1 - 'd' node2 - 'o' node3 - 'g' node4 - 'o' node5 - 'd' node6 - 'o' node7 - 'g'
All instances of 'p' were replaced with 'dog' I have a toString function which takes in a string and converts it to a linked list and returns the head. So assume that you can call the function on str = "dog" so...
Code:
toString(str) == /*this will return the head to the list made from the str*/
If it's unclear what my question is...I am stumped on how to write the replaceChar function the one that takes in three perameters..
// Write a function called insertEntry() to insert a new entry into a linked list.
Have the procedure take as arguments a pointer to the list entry to be inserted (of type struct entry as defined in this chapter), and a pointer to an element in the list after which the new entry is to be inserted.
// The function dveloped in exercise 2 only inserts an element after an existing element in the list, thereby prenting you from inserting a new entry at the front of the list.
(Hint: Think about setting up a special structure to point to the beginning of the list.)
This is a working version of the exercise, but I don't think I'm doing what's asked. I was able to add an element to the beginning of the list using an if statement, not creating a special structure that points to the beginning of the list. How would I go about creating a special structure that points to the beginning of the list to add a new element at the beginning of the list?
I am trying to make a program with a Cartesian class that allows the user to enter 2 coordinates and displays these coordinates. When I try to compile it, I get a message saying the x and y in x=c and y=d don't name a type. How can I fix this? Also, how would I go about inserting an assignment function that assigns the values of coord1 to coord2?
Code: #include <iostream> #include <istream> #include <ostream> using namespace std; class Cartesian { private: double x; double y;
I am making a program with a Cartesian class. I want the user to be able to input 2 coordinates, but when I run it it doesn't ask for any values to be entered. It gives this output Please enter the first coordinates: Please enter the second coordinates:
I have a character at a co-ordinate, say (3,4) for example, and I need to get him to (10,15). I would like him to move one block every tick or half a second, so that you can see him moving towards his destination. How to achieve this?
So, in a program I'm making, I have an idea, that I can print the character background first, then print another layer on top of the background. Can I do that? But I need to be able to place a single character at a certain position, what function does that?
POINT p; for (int i = 0;; ++i) { HWND hwnd = GetConsoleWindow(); system("cls"); if (ScreenToClient(hwnd, &p)) { //p.x and p.y are now relative to hwnd's client area } cout << p.x << " " << p.y; Sleep(200); }
I'm looking for a function that gives current mouse position(x and y) in that particular console window. I've tried above code but it is not working.
where *toOrigList is a pointer to a list and *answer is an array of lists. intListType has several member functions and I will post them if you want them, but for the most part they are barely used in this function (which is not a member function). I'm having trouble outputting the permutations because the program keeps crashing. I cannot change the specification of the function. Anyway, here is what I have of the function so far:
#include "allPerms.h" #include <string> #include <cstddef> #include <iostream> using namespace std; void allPerms(intListType *toOrigList, intListType *answer) //Pre: list is not empty //Post: computes all permutations of a given list
I need to make the functions using these function prototypes. I am mainly having problems with GetFirst() and SwapData() but how to do it..
Header File with Prototypes Code: #ifndef LINKEDLIST_H #define LINKEDLIST_H /** * @file * This file provided a doubly-linked list implementation capable of storing any arbitrary data. * The list implementation relies on a chain metaphor: a list is merely a sequence of links * (ListItems) and there is no separate construct to represent the entire list, each ListItem in it
What is "if(prev)"? Wouldn't "prev" always have the same value? Secondly, if tmp is NULL (which will be the case when the loop if(ptr->val == val) finds a match the first time it is run), is *prev assigned a NULL?
I'm having a small issue here with my linked list.I built a linked list with strings and it worked perfectly.Now since i'm using strtok() to separate the string.for now here's what i've got:
I have the codes for the functions: "Given the functions that we have discussed and defined in the class and the code that we have created, create the code for the Delete Node function and the Search function. Create an application that will incorporate all the functions that we have discussed and the new ones that you need to create. The application should allow the linked list to be built initially from a text file. The application should then allow for the user select an operation to perform. The acceptable operations are
- to search for an item - to delete an item - to enter a new item - to exit the application
After the initial build and loading of data from the textfile, the application should print a listing of each item in the list and the node that it is located in. after a delete or insert, the application should display an output of the list again showing each item in the list and the node that it resides in.
The data item for this problem will be the inventory structure that we created in class and the data is in the inventory file that you already have downloaded."
I am having difficulty getting my program to run. I have looked and looked many times trying to figure out what I am doing wrong. I have a hunch that it's my load function that's acting up, but from my perspective, my creation of my singly linked list looks good. From the creation of my singly linked list, does anything stand out as being abnormal?
I been ask to create a sorted linked list module, and to test each function with 1 unit, 2 +.so i wrote my addtofront function( we have to use the same as the teacher)
but i cant seem to test it because it always display a seg fault.... i dont know what i did wrong....how do i call this function in main to display a string i want?
I decided to make a linked list program using classes and templates.I implemented my linked list and added some basic functions, everything worked just fine. Then I proceeded to add templates...First, the error list:
#pragma once template<class T> class Node { private: Node* next;
[code]....
To sum up: Something's wrong with the templates that I used in "List.cpp" and what it could be.
My program is almost done all that is left is entering big numbers, the program can add and subtract small numbers but not big numbers because it puts them all in one node, I need the program to store each number in a node.
#include<iostream> #include<string> using namespace std; class Node { public: int value; Node * next;